At a Glance Glyph Cards

Where Ostria sits

Thecoveinthreeshortlines

Twelve rooms in a house of island stone, each with its own terrace and a bed made up in heavy linen. The water is a short barefoot walk down an old path.

Around the bay you will find a bakery that opens at six, a chapel on the point and a harbor taverna that grills whatever came in that morning.

  • The sun goes down in front of every terrace

  • Two hundred olive trees around the house

  • Twenty minutes from the ferry quay

About this block

At a Glance Glyph CardsPRO

A centred overview for a small hotel: a quiet eyebrow, a large serif heading and two short paragraphs side by side, above three tall muted cards that each carry a hand-drawn line glyph (sunset, olive branch, ferry, key or lantern) drawing itself in and one large serif fact.

Hotel29: At a Glance Glyph Cards

A centered serif heading and two short paragraphs side by side sit above three tall muted cards, each with a hand-drawn line glyph that draws itself in and one large serif fact.

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Installation

Swap YOUR_EMAIL and YOUR_KEY for the email and license key on your account. Find your license key on your account page.

Radix flavor

bash
npx shadcn add "https://beste.dev/r/hotel29?email=YOUR_EMAIL&license_key=YOUR_KEY"

Base UI flavor

bash
npx shadcn add "https://beste.dev/r-base/hotel29?email=YOUR_EMAIL&license_key=YOUR_KEY"

This installs the block to components/beste/block/hotel29.tsx plus the text1 word stagger it uses for the heading.

Quick start

The installed file exports hotel29Demo alongside the block: the exact props behind the preview above. Spread it to get a working section in one line.

tsx
import { Hotel29, hotel29Demo } from "@/components/beste/block/hotel29";

export default function Page() {
  return <Hotel29 {...hotel29Demo} />;
}

Then replace the demo with your own props. Written out, a trimmed setup looks like this:

tsx
import { Hotel29 } from "@/components/beste/block/hotel29";

export default function Page() {
  return (
    <Hotel29
      eyebrow="Where Ostria sits"
      heading="The cove in three short lines"
      paragraphs={[
        "Twelve rooms in a house of island stone, each with its own terrace.",
        "Around the bay you will find a bakery that opens at six and a harbor taverna.",
      ]}
      facts={[
        { glyph: "sunset", label: "The sun goes down in front of every terrace" },
        { glyph: "key", label: "Check in whenever your ferry lands" },
        { glyph: "lantern", label: "Dinner by lantern light under the vine" },
      ]}
    />
  );
}

Props

PropTypeDefaultDescription
eyebrowstring–Small line above the heading
headingstring–Serif <h2>, staggered word by word through Text1
paragraphsstring[][]Short paragraphs under the heading, two columns from the medium breakpoint
factsFact[][]One card per fact, each with a glyph
classNamestring–Extra classes for the outer <section>
ts
type GlyphName = "sunset" | "olive" | "ferry" | "key" | "lantern";

type Fact = {
  glyph: GlyphName;
  label: string;
};

Behavior notes

  • Glyphs are inline SVG strokes on a 64-unit grid, built into the block; glyph picks one of the five names, and each path and circle animates pathLength from 0 to 1 over 1.8s once the card is in view.
  • Cards rise in 0.12s apart, and each glyph starts drawing 0.15s after the previous one, so the row fills from left to right.
  • Paragraphs fade up from a blur 0.12s apart after the heading; all entrances run once.
  • The cards are three columns from the medium breakpoint and stacked below it, with a minimum height (20rem, then 26rem) that keeps the glyph at the top and the fact at the bottom.
  • An empty paragraphs or facts array removes that whole part. With reduced motion the glyphs render fully drawn and the entrances are skipped.

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